About
Feral is a third person, two player splitscreen shooter where each player embodies a powerful mechanical beast and faces off against each other in a 90’s reminiscent, retro-futuristic style. Each player will choose between playing as the Chimera, a quicker, more agile cat-like machine or the Basilisk, a clunky yet immensely powerful reptilian tank. With each of the beasts having a different arsenal of weapons, their fate is in your hands!
I worked on Feral from May 2016 to April 2017 for my GAM300 and CS398 classes.
Blog Posts
Team
Dominic Laurenti – Producer, Sound
Robert Hull – Build Master, Editor, UI
Walker Mansfield – Physics, Gameplay
Corey Bowen – Game Director
Ian Davis – Environment Artist
Katerina Lair – Character Artist
Sean Gill – Art Lead, Character Artist
Neil Frankwick – Graphics
Grady Benson – Tech Lead, Core
Conor Lavelle – Graphics
Zuriel Wilburn-White – Level Designer